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	<title>moosepuncher.com | MD Lion | Favorites</title>
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				<title>Terd Fergasen started the topic Desolation Redux mod &#038; Chernarus map - First post in the forum Arma 3 -&#062; Desolation Redux Mod (active server)</title>
				<link>http://moosepuncher.com/forums/topic/desolation-redux-mod-chernarus-map-first-post/</link>
				<pubDate>Mon, 19 Mar 2018 16:18:05 -0800</pubDate>

									<content:encoded><![CDATA[<p>Desolation Redux mod is a survival mod is a survival mod based in a post apocalyptic setting. The map I chose to run is Chernarus Redux. This map has many familiar aspects to it, but there are hidden new places to explore.  Zombies are everywhere, but clear-able. Players can wipe an area for a while and zombies do not instantly respawn. There are&hellip;<span class="activity-read-more" id="activity-read-more-1670"><a href="http://moosepuncher.com/forums/topic/desolation-redux-mod-chernarus-map-first-post/" rel="nofollow ugc" data-wpel-link="internal">[Read more]</a></span></p>
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				<title>Mason A Davis became a registered member</title>
				<link>https://moosepuncher.com/activity/p/1127/</link>
				<pubDate>Mon, 11 Apr 2016 23:47:25 -0800</pubDate>

				
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				<title>Neffyy became a registered member</title>
				<link>https://moosepuncher.com/activity/p/1122/</link>
				<pubDate>Sun, 10 Apr 2016 23:48:16 -0800</pubDate>

				
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